Table of Contents

TankWars

Overview

TankWars started off as a simple tank deathmatch kind of game. After adding more and more features it was turning into a realtime strategy game in which the player could control vehicles directly and construct buildings. Unfortunately this goal was a bit too ambitious and I stopped the development - primarily due to the fact that in order to play such a game, a lot of human players are required.

Harvesters automatically collected resources and returned them to the refinery. Turrets were firing at enemy vehicles. Computer controlled buggies picked up crates dropped by a cargo airplane. Quite a lot was actually working, but nevertheless far too much was still missing…

Current State

??% - stopped

Screenshots

Early version

Latest version

Videos

Video 1 - early version